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Teaching a Computer to Play 4X: How the Annhexation AI Works
James Randall
James Randall
James Randall
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May 30
Teaching a Computer to Play 4X: How the Annhexation AI Works
#
gamedev
#
ai
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architecture
#
gamedoc
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15 min read
Why I built a simple C object pool (C89, O(1) allocation, no malloc churn)
yurtrimu
yurtrimu
yurtrimu
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May 30
Why I built a simple C object pool (C89, O(1) allocation, no malloc churn)
#
c
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programming
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gamedev
#
performance
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1 min read
The ScriptableObject Trap: Why Your Game Data Won't Reset After You Quit Play Mode
Game Dev Notes (Korea)
Game Dev Notes (Korea)
Game Dev Notes (Korea)
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May 30
The ScriptableObject Trap: Why Your Game Data Won't Reset After You Quit Play Mode
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beginners
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data
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gamedev
#
tutorial
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4 min read
Game Economy Simulator: Why You Should Simulate Before You Ship
Hiroshi TK
Hiroshi TK
Hiroshi TK
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May 29
Game Economy Simulator: Why You Should Simulate Before You Ship
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gamedev
#
tooling
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gamedesign
#
gamebalance
1
 reaction
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7 min read
I Shipped a Rust + WebAssembly Battle Map Editor to the Microsoft Store
TheXper
TheXper
TheXper
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May 29
I Shipped a Rust + WebAssembly Battle Map Editor to the Microsoft Store
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rust
#
webassembly
#
gamedev
#
microsoft
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4 min read
Game Prototyping: How to Find the Fun Before You Build the Wrong Thing
Sam Novak
Sam Novak
Sam Novak
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May 29
Game Prototyping: How to Find the Fun Before You Build the Wrong Thing
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gamedev
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gamedesign
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gdscript
#
indiedev
5
 reactions
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2 min read
I built a one-button game in vanilla JS Canvas — single file, no engine, plays in your browser
EmaadS
EmaadS
EmaadS
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May 29
I built a one-button game in vanilla JS Canvas — single file, no engine, plays in your browser
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showdev
#
gamedev
#
javascript
#
webdev
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 comment
2 min read
AI-Orchestrated 3D Asset Pipeline: From JPEG to Game-Ready GLB Without Touching Blender
Aleksandr Kossarev
Aleksandr Kossarev
Aleksandr Kossarev
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May 27
AI-Orchestrated 3D Asset Pipeline: From JPEG to Game-Ready GLB Without Touching Blender
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linux
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ai
#
blender
#
gamedev
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10 min read
Kill the 'Double Coding Tax': A Hybrid Approach to Authoritative Multiplayer Turn-Based Games
Nenad Nikolić
Nenad Nikolić
Nenad Nikolić
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May 29
Kill the 'Double Coding Tax': A Hybrid Approach to Authoritative Multiplayer Turn-Based Games
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gamedev
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unity3d
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godot
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multiplayer
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2 min read
I tested an AI agent on a real Godot RPG project. The first script broke.
Fennara
Fennara
Fennara
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May 29
I tested an AI agent on a real Godot RPG project. The first script broke.
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godot
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gamedev
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ai
#
mcp
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1 min read
Fractal Time Generator in Schrödinger equation
Nikolay Suslov
Nikolay Suslov
Nikolay Suslov
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May 29
Fractal Time Generator in Schrödinger equation
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ai
#
webdev
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gamedev
#
programming
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1 min read
I Built a Retro Gaming Console Using ESP32 and OLED Display 🎮
Karthick Nagarajan
Karthick Nagarajan
Karthick Nagarajan
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May 27
I Built a Retro Gaming Console Using ESP32 and OLED Display 🎮
#
iot
#
gamedev
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ai
#
programming
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3 min read
I coded an Air Hockey game where a local SLM hacks the DOM to cheat (and trash-talks you) 🤖🏓
Quentin Merle
Quentin Merle
Quentin Merle
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May 28
I coded an Air Hockey game where a local SLM hacks the DOM to cheat (and trash-talks you) 🤖🏓
#
javascript
#
webgpu
#
ai
#
gamedev
4
 reactions
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7 min read
Building a Gaming Content Platform with Game Pages and News Articles
Wendy Wang
Wendy Wang
Wendy Wang
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May 27
Building a Gaming Content Platform with Game Pages and News Articles
#
webdev
#
programming
#
gamedev
#
beginners
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2 min read
Building an Interactive Tier List with Next.js — NTE Tier List Case Study
湛天伦
湛天伦
湛天伦
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May 27
Building an Interactive Tier List with Next.js — NTE Tier List Case Study
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gamedev
1
 reaction
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1 min read
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