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Optimizing the Veltrix Game Engine with Rust
41 posts in this trend in the last 7 days
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Active about 22 hours ago
When the Treasure Hunt Engine ate my weekend
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May 27
When the Treasure Hunt Engine ate my weekend
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3 min read
The Moment We Realized the Language Was the Constraint in the Veltrix Treasure Hunt Engine
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May 27
The Moment We Realized the Language Was the Constraint in the Veltrix Treasure Hunt Engine
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3 min read
The Great Scaling Stall: How We Discovered the Hidden Bottleneck in Our Treasure Hunt Engine
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May 24
The Great Scaling Stall: How We Discovered the Hidden Bottleneck in Our Treasure Hunt Engine
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3 min read
When Server Growth Hits a Wall the Treasure Hunt Engine Documentation Fails You
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May 27
When Server Growth Hits a Wall the Treasure Hunt Engine Documentation Fails You
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3 min read
Scalable Treasure Hunts Are a Myth, But We Almost Made One
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May 23
Scalable Treasure Hunts Are a Myth, But We Almost Made One
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3 min read
The Day the Garbage Collector Slowed Down a Real-Time Treasure Hunt
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May 27
The Day the Garbage Collector Slowed Down a Real-Time Treasure Hunt
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3 min read
When the Runtime Was the Wall: How Rust Broke a 50 ms SLA and Saved the Day
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May 26
When the Runtime Was the Wall: How Rust Broke a 50 ms SLA and Saved the Day
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4 min read
Treasure Hunt Engine Blew Up When We Asked It To Grow
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May 27
Treasure Hunt Engine Blew Up When We Asked It To Grow
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4 min read
When I Finally Realized My Runtime Was Holding Me Back
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May 23
When I Finally Realized My Runtime Was Holding Me Back
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3 min read
Treasure Hunt Engine: Why the Veltrix Runtime Was Our Second-Best Idea
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May 26
Treasure Hunt Engine: Why the Veltrix Runtime Was Our Second-Best Idea
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3 min read
Designing a Treasure Hunt Engine to Survive a Million Players
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May 24
Designing a Treasure Hunt Engine to Survive a Million Players
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3 min read
Hytale Servers and the Lies We Told Ourselves About Treasure Hunts
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May 27
Hytale Servers and the Lies We Told Ourselves About Treasure Hunts
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3 min read
The Day the Language Became the Bottleneck
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May 27
The Day the Language Became the Bottleneck
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3 min read
When the Treasure Hunt Engine Eats Itself: My First Production Outage That Taught Me the True Cost of Defaults
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May 27
When the Treasure Hunt Engine Eats Itself: My First Production Outage That Taught Me the True Cost of Defaults
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3 min read
The Day We Realized Events Were the Bottleneck (And Why We Moved to Rust)
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May 27
The Day We Realized Events Were the Bottleneck (And Why We Moved to Rust)
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Rust's Low-Latency Conquest: Why We Ditched C++ for a Treasure Hunt Engine
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May 23
Rust's Low-Latency Conquest: Why We Ditched C++ for a Treasure Hunt Engine
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2 min read
The Moment the JVM Unwound at 3 AM and the Rust Runtime Held
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May 27
The Moment the JVM Unwound at 3 AM and the Rust Runtime Held
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3 min read
The Moment the JVM Tuning Knob Broke Our Treasure Hunt Engine
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May 27
The Moment the JVM Tuning Knob Broke Our Treasure Hunt Engine
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