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Technical guides for 2D game asset preparation, sprite animation, engine import and reproducible delivery checks.

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Why 8 sprite frames can last 500 ms, 667 ms, or 1 second

Why 8 sprite frames can last 500 ms, 667 ms, or 1 second

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3 min read
Why does Krita wait before drawing a short repair stroke?

Why does Krita wait before drawing a short repair stroke?

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3 min read
Why does PSD shading leak outside a character after opening in Krita?

Why does PSD shading leak outside a character after opening in Krita?

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4 min read
DDS Mip Sizes: Keep the Smallest Compression Block

DDS Mip Sizes: Keep the Smallest Compression Block

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3 min read
Sprite ZIP Built Too Soon? Await Canvas Blobs

Sprite ZIP Built Too Soon? Await Canvas Blobs

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3 min read
Sprite Canvas Resized? Restore the Drawing State

Sprite Canvas Resized? Restore the Drawing State

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3 min read
Canvas Pixel Writes Ignore Zoom? Use the Right API

Canvas Pixel Writes Ignore Zoom? Use the Right API

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3 min read
Transparent Sprite Export Is Opaque? Check Canvas Alpha

Transparent Sprite Export Is Opaque? Check Canvas Alpha

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3 min read
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